/* text.c - Text manipulation functions
 *		Copyright (c) 1995-1997 Stefan Jokisch
 *
 * This file is part of Frotz.
 *
 * Frotz is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * Frotz is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include "frotz.h"

enum string_type {
    LOW_STRING, ABBREVIATION, HIGH_STRING, EMBEDDED_STRING, VOCABULARY
};

extern zword object_name (zword);

static zchar decoded[10];
static zword encoded[3];

/* 
 * According to Matteo De Luigi <matteo.de.luigi@libero.it>, 
 * 0xab and 0xbb were in each other's proper positions.
 *   Sat Apr 21, 2001
 */
static zchar zscii_to_latin1[] = {
    0xe4, 0xf6, 0xfc, 0xc4, 0xd6, 0xdc, 0xdf, 0xbb,
    0xab, 0xeb, 0xef, 0xff, 0xcb, 0xcf, 0xe1, 0xe9,
    0xed, 0xf3, 0xfa, 0xfd, 0xc1, 0xc9, 0xcd, 0xd3,
    0xda, 0xdd, 0xe0, 0xe8, 0xec, 0xf2, 0xf9, 0xc0,
    0xc8, 0xcc, 0xd2, 0xd9, 0xe2, 0xea, 0xee, 0xf4,
    0xfb, 0xc2, 0xca, 0xce, 0xd4, 0xdb, 0xe5, 0xc5,
    0xf8, 0xd8, 0xe3, 0xf1, 0xf5, 0xc3, 0xd1, 0xd5,
    0xe6, 0xc6, 0xe7, 0xc7, 0xfe, 0xf0, 0xde, 0xd0,
    0xa3, 0x00, 0x00, 0xa1, 0xbf
};

/*
 * translate_from_zscii
 *
 * Map a ZSCII character onto the ISO Latin-1 alphabet.
 *
 */

zchar translate_from_zscii (zbyte c)
{

    if (c == 0xfc)
		return ZC_MENU_CLICK;
    if (c == 0xfd)
		return ZC_DOUBLE_CLICK;
    if (c == 0xfe)
		return ZC_SINGLE_CLICK;

    if (c >= 0x9b && story_id != BEYOND_ZORK) {

		if (hx_unicode_table != 0) {		/* game has its own Unicode table */

		    zbyte N;

		    LOW_BYTE (hx_unicode_table, N)

		    if (c - 0x9b < N) {

				zword addr = hx_unicode_table + 1 + 2 * (c - 0x9b);
				zword unicode;

				LOW_WORD (addr, unicode)

#ifdef CUGEL
				return unicode;
#else
				return (unicode < 0x100) ? (zchar) unicode : '?';
#endif
		    } else return '?';

		} else								/* game uses standard set */

		    if (c <= 0xdf) {

				if (c == 0xdc || c == 0xdd)		/* Oe and oe ligatures */
#ifdef CUGEL
					return c == 0xdc ? 0x0152 : 0x0153;
#else
				    return '?';						/* are not ISO-Latin 1 */
#endif
				return zscii_to_latin1[c - 0x9b];

		    } else return '?';
    }

    return c;

}/* translate_from_zscii */

/*
 * translate_to_zscii
 *
 * Map an ISO Latin-1 character onto the ZSCII alphabet.
 *
 */

zbyte translate_to_zscii (zchar c)
{
    int i;
	
    if (c == ZC_SINGLE_CLICK)
		return 0xfe;
    if (c == ZC_DOUBLE_CLICK)
		return 0xfd;
    if (c == ZC_MENU_CLICK)
		return 0xfc;

    if (c >= ZC_LATIN1_MIN) {

		if (hx_unicode_table != 0) {		/* game has its own Unicode table */

		    zbyte N;
		    int i;

		    LOW_BYTE (hx_unicode_table, N)

		    for (i = 0x9b; i < 0x9b + N; i++) {

				zword addr = hx_unicode_table + 1 + 2 * (i - 0x9b);
				zword unicode;

				LOW_WORD (addr, unicode)

				if (c == unicode)
				    return (zbyte) i;

		    }

		    return '?';

		} else {						/* game uses standard set */

		    for (i = 0x9b; i <= 0xdf; i++)
				if (c == zscii_to_latin1[i - 0x9b])
				    return (zbyte) i;

		    return '?';

		}
    }

    if (c == 0)				/* Safety thing from David Kinder */
		c = '?';		/* regarding his Unicode patches */
						/* Sept 15, 2002 */

    return c;

}/* translate_to_zscii */

/*
 * alphabet
 *
 * Return a character from one of the three character sets.
 *
 */

static zchar alphabet (int set, int index)
{

    if (h_alphabet != 0) {		/* game uses its own alphabet */

		zbyte c;

		zword addr = h_alphabet + 26 * set + index;
		LOW_BYTE (addr, c)

		return translate_from_zscii (c);

    } else						/* game uses default alphabet */

		if (set == 0)
		    return 'a' + index;
		else if (set == 1)
		    return 'A' + index;
		else if (h_version == V1)
		    return " 0123456789.,!?_#'\"/\\<-:()"[index];
		else
		    return " ^0123456789.,!?_#'\"/\\-:()"[index];

}/* alphabet */

/*
 * load_string
 *
 * Copy a ZSCII string from the memory to the global "decoded" string.
 *
 */

static void load_string (zword addr, zword length)
{
    int resolution = (h_version <= V3) ? 2 : 3;
    int i = 0;

    while (i < 3 * resolution)

		if (i < length) {

		    zbyte c;

		    LOW_BYTE (addr, c)
		    addr++;

		    decoded[i++] = translate_from_zscii (c);

		} else decoded[i++] = 0;

}/* load_string */

/*
 * encode_text
 *
 * Encode the Unicode text in the global "decoded" string then write
 * the result to the global "encoded" array. (This is used to look up
 * words in the dictionary.) Up to V3 the vocabulary resolution is
 * two, since V4 it is three words. Because each word contains three
 * Z-characters, that makes six or nine Z-characters respectively.
 * Longer words are chopped to the proper size, shorter words are are
 * padded out with 5's. For word completion we pad with 0s and 31s,
 * the minimum and maximum Z-characters.
 *
 */

static void encode_text (int padding)
{
    static zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0 };
    static zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0 };
    static zchar wait[] = { 'w', 'a', 'i', 't', 0 };

    zbyte zchars[12];
    const zchar *ptr = decoded;
    zchar c;
    int resolution = (h_version <= V3) ? 2 : 3;
    int i = 0;

    /* Expand abbreviations that some old Infocom games lack */

    if (f_setup.expand_abbreviations)

		if (padding == 0x05 && decoded[1] == 0)

		    switch (decoded[0]) {
				case 'g': ptr = again; break;
				case 'x': ptr = examine; break;
				case 'z': ptr = wait; break;
		    }

    /* Translate string to a sequence of Z-characters */

    while (i < 3 * resolution)

		if ((c = *ptr++) != 0) {

		    int index, set;
		    zbyte c2;

		    /* Search character in the alphabet */

		    for (set = 0; set < 3; set++)
				for (index = 0; index < 26; index++)
				    if (c == alphabet (set, index))
						goto letter_found;

		    /* Character not found, store its ZSCII value */

		    c2 = translate_to_zscii (c);

		    zchars[i++] = 5;
		    zchars[i++] = 6;
		    zchars[i++] = c2 >> 5;
		    zchars[i++] = c2 & 0x1f;

		    continue;

		letter_found:

		    /* Character found, store its index */

		    if (set != 0)
				zchars[i++] = ((h_version <= V2) ? 1 : 3) + set;

		    zchars[i++] = index + 6;

		} else zchars[i++] = padding;

    /* Three Z-characters make a 16bit word */

    for (i = 0; i < resolution; i++)

		encoded[i] =
		    (zchars[3 * i + 0] << 10) |
		    (zchars[3 * i + 1] << 5) |
		    (zchars[3 * i + 2]);

    encoded[resolution - 1] |= 0x8000;

}/* encode_text */

/*
 * z_check_unicode, test if a unicode character can be read and printed.
 *
 * 		zargs[0] = Unicode
 *
 * 0 = unsupp, 1 = output only, 3 = full support
 *
 */

void z_check_unicode (void)
{
    zword c = zargs[0];

    if (c >= 0x20 && c <= 0x7e)
		store (3);
    else if (c == 0xa0)
		store (1);
    else if (c >= 0xa1 && c <= 0xff)
		store (3);
    else
#ifdef CUGEL
		store (1);
#else
		store (0);
#endif
		
}/* z_check_unicode */

/*
 * z_encode_text, encode a ZSCII string for use in a dictionary.
 *
 *		zargs[0] = address of text buffer
 *		zargs[1] = length of ASCII string
 *		zargs[2] = offset of ASCII string within the text buffer
 *		zargs[3] = address to store encoded text in
 *
 * This is a V5+ opcode and therefore the dictionary resolution must be
 * three 16bit words.
 *
 */

void z_encode_text (void)
{
    int i;

    load_string ((zword) (zargs[0] + zargs[2]), zargs[1]);

    encode_text (0x05);

    for (i = 0; i < 3; i++)
		storew ((zword) (zargs[3] + 2 * i), encoded[i]);

}/* z_encode_text */

/*
 * decode_text
 *
 * Convert encoded text to Unicode. The encoded text consists of 16bit
 * words. Every word holds 3 Z-characters (5 bits each) plus a spare
 * bit to mark the last word. The Z-characters translate to ZSCII by
 * looking at the current current character set. Some select another
 * character set, others refer to abbreviations.
 *
 * There are several different string types:
 *
 *    LOW_STRING - from the lower 64KB (byte address)
 *    ABBREVIATION - from the abbreviations table (word address)
 *    HIGH_STRING - from the end of the memory map (packed address)
 *    EMBEDDED_STRING - from the instruction stream (at PC)
 *    VOCABULARY - from the dictionary (byte address)
 *
 * The last type is only used for word completion.
 *
 */

#define outchar(c)		if (st==VOCABULARY) *ptr++=c; else print_char(c)

static void decode_text (enum string_type st, zword addr)
{
    zchar *ptr;
    long byte_addr;
    zchar c2;
    zword code;
    zbyte c, prev_c = 0;
    int shift_state = 0;
    int shift_lock = 0;
    int status = 0;

    ptr = NULL;				/* makes compilers shut up */
    byte_addr = 0;

    /* Calculate the byte address if necessary */

    if (st == ABBREVIATION)

		byte_addr = (long) addr << 1;

    else if (st == HIGH_STRING) {

		if (h_version <= V3)
		    byte_addr = (long) addr << 1;
		else if (h_version <= V5)
		    byte_addr = (long) addr << 2;
		else if (h_version <= V7)
		    byte_addr = ((long) addr << 2) + ((long) h_strings_offset << 3);
		else /* h_version == V8 */
		    byte_addr = (long) addr << 3;

		if (byte_addr >= story_size)
		    runtime_error (ERR_ILL_PRINT_ADDR);

    }

    /* Loop until a 16bit word has the highest bit set */

    if (st == VOCABULARY)
		ptr = decoded;

    do {

		int i;

		/* Fetch the next 16bit word */

		if (st == LOW_STRING || st == VOCABULARY) {
		    LOW_WORD (addr, code)
		    addr += 2;
		} else if (st == HIGH_STRING || st == ABBREVIATION) {
		    HIGH_WORD (byte_addr, code)
		    byte_addr += 2;
		} else
		    CODE_WORD (code)

		/* Read its three Z-characters */

		for (i = 10; i >= 0; i -= 5) {

		    zword abbr_addr;
		    zword ptr_addr;

		    c = (code >> i) & 0x1f;

		    switch (status) {

		    case 0:		/* normal operation */

				if (shift_state == 2 && c == 6)
				    status = 2;

				else if (h_version == V1 && c == 1)
				    new_line ();

				else if (h_version >= V2 && shift_state == 2 && c == 7)
				    new_line ();

				else if (c >= 6)
				    outchar (alphabet (shift_state, c - 6));

				else if (c == 0)
				    outchar (' ');

				else if (h_version >= V2 && c == 1)
				    status = 1;

				else if (h_version >= V3 && c <= 3)
				    status = 1;

				else {

				    shift_state = (shift_lock + (c & 1) + 1) % 3;

				    if (h_version <= V2 && c >= 4)
						shift_lock = shift_state;

				    break;

				}

				shift_state = shift_lock;

				break;

		    case 1:		/* abbreviation */

				ptr_addr = h_abbreviations + 64 * (prev_c - 1) + 2 * c;

				LOW_WORD (ptr_addr, abbr_addr)
				decode_text (ABBREVIATION, abbr_addr);

				status = 0;
				break;

		    case 2:		/* ZSCII character - first part */

				status = 3;
				break;

		    case 3:		/* ZSCII character - second part */

				c2 = translate_from_zscii ((prev_c << 5) | c);
				outchar (c2);

				status = 0;
				break;

		    }

		    prev_c = c;

		}

    } while (!(code & 0x8000));

    if (st == VOCABULARY)
		*ptr = 0;

}/* decode_text */

#undef outchar

/*
 * z_new_line, print a new line.
 *
 * 		no zargs used
 *
 */

void z_new_line (void)
{

    new_line ();

}/* z_new_line */

/*
 * z_print, print a string embedded in the instruction stream.
 *
 *		no zargs used
 *
 */

void z_print (void)
{

    decode_text (EMBEDDED_STRING, 0);

}/* z_print */

/*
 * z_print_addr, print a string from the lower 64KB.
 *
 *		zargs[0] = address of string to print
 *
 */

void z_print_addr (void)
{

    decode_text (LOW_STRING, zargs[0]);

}/* z_print_addr */

/*
 * z_print_char print a single ZSCII character.
 *
 *		zargs[0] = ZSCII character to be printed
 *
 */

void z_print_char (void)
{

    print_char (translate_from_zscii (zargs[0]));

}/* z_print_char */

/*
 * z_print_form, print a formatted table.
 *
 *		zargs[0] = address of formatted table to be printed
 *
 */

void z_print_form (void)
{
    zword count;
    zword addr = zargs[0];

    bool first = TRUE;

    for (;;) {

		LOW_WORD (addr, count)
		addr += 2;

		if (count == 0)
		    break;

		if (!first)
		    new_line ();

		while (count--) {

		    zbyte c;

		    LOW_BYTE (addr, c)
		    addr++;

		    print_char (translate_from_zscii (c));

		}

		first = FALSE;

    }

}/* z_print_form */

/*
 * print_num
 *
 * Print a signed 16bit number.
 *
 */

void print_num (zword value)
{
    int i;

    /* Print sign */

    if ((short) value < 0) {
		print_char ('-');
		value = - (short) value;
    }

    /* Print absolute value */

    for (i = 10000; i != 0; i /= 10)
		if (value >= i || i == 1)
		    print_char ('0' + (value / i) % 10);

}/* print_num */

/*
 * z_print_num, print a signed number.
 *
 * 		zargs[0] = number to print
 *
 */

void z_print_num (void)
{

    print_num (zargs[0]);

}/* z_print_num */

/*
 * print_object
 *
 * Print an object description.
 *
 */

void print_object (zword object)
{
    zword addr = object_name (object);
    zword code = 0x94a5;
    zbyte length;

    LOW_BYTE (addr, length)
    addr++;

    if (length != 0)
		LOW_WORD (addr, code)

    if (code == 0x94a5) { 		/* encoded text 0x94a5 == empty string */

		print_string ("object#");		/* supply a generic name */
		print_num (object);				/* for anonymous objects */

    } else decode_text (LOW_STRING, addr);

}/* print_object */

/*
 * z_print_obj, print an object description.
 *
 * 		zargs[0] = number of object to be printed
 *
 */

void z_print_obj (void)
{

    print_object (zargs[0]);

}/* z_print_obj */

/*
 * z_print_paddr, print the string at the given packed address.
 *
 * 		zargs[0] = packed address of string to be printed
 *
 */

void z_print_paddr (void)
{

    decode_text (HIGH_STRING, zargs[0]);

}/* z_print_paddr */

/*
 * z_print_ret, print the string at PC, print newline then return true.
 *
 * 		no zargs used
 *
 */

void z_print_ret (void)
{

    decode_text (EMBEDDED_STRING, 0);
    new_line ();
    ret (1);

}/* z_print_ret */

/*
 * print_string
 *
 * Print a string of ASCII characters.
 *
 */

void print_string (const char *s)
{
    char c;

    while ((c = *s++) != 0)

		if (c == '\n')
		    new_line ();
		else
		    print_char (c);

}/* print_string */

/*
 * z_print_unicode
 *
 * 		zargs[0] = Unicode
 *
 */

void z_print_unicode (void)
{

#ifdef CUGEL
    print_char (zargs[0]);
#else
    print_char ((zargs[0] <= 0xff) ? zargs[0] : '?');
#endif

}/* z_print_unicode */

/*
 * lookup_text
 *
 * Scan a dictionary searching for the given word. The first argument
 * can be
 *
 * 0x00 - find the first word which is >= the given one
 * 0x05 - find the word which exactly matches the given one
 * 0x1f - find the last word which is <= the given one
 *
 * The return value is 0 if the search fails.
 *
 */

static zword lookup_text (int padding, zword dct)
{
    zword entry_addr;
    zword entry_count;
    zword entry;
    zword addr;
    zbyte entry_len;
    zbyte sep_count;
    int resolution = (h_version <= V3) ? 2 : 3;
    int entry_number;
    int lower, upper;
    int i;
    bool sorted;

    encode_text (padding);

    LOW_BYTE (dct, sep_count)				/* skip word separators */
    dct += 1 + sep_count;
    LOW_BYTE (dct, entry_len)				/* get length of entries */
    dct += 1;
    LOW_WORD (dct, entry_count)				/* get number of entries */
    dct += 2;

    if ((short) entry_count < 0) {		/* bad luck, entries aren't sorted */

		entry_count = - (short) entry_count;
		sorted = FALSE;

    } else sorted = TRUE;				/* entries are sorted */

    lower = 0;
    upper = entry_count - 1;

    while (lower <= upper) {

		if (sorted)                             /* binary search */
		    entry_number = (lower + upper) / 2;
		else                                    /* linear search */
		    entry_number = lower;

		entry_addr = dct + entry_number * entry_len;

		/* Compare word to dictionary entry */

		addr = entry_addr;

		for (i = 0; i < resolution; i++) {
		    LOW_WORD (addr, entry)
		    if (encoded[i] != entry)
				goto continuing;
		    addr += 2;
		}

		return entry_addr;				/* exact match found, return now */

    continuing:

		if (sorted)								/* binary search */

		    if (encoded[i] > entry)
				lower = entry_number + 1;
		    else
				upper = entry_number - 1;

		else lower++;                           /* linear search */

    }

    /* No exact match has been found */

    if (padding == 0x05)
		return 0;

    entry_number = (padding == 0x00) ? lower : upper;

    if (entry_number == -1 || entry_number == entry_count)
		return 0;

    return dct + entry_number * entry_len;

}/* lookup_text */

/*
 * tokenise_text
 *
 * Translate a single word to a token and append it to the token
 * buffer. Every token consists of the address of the dictionary
 * entry, the length of the word and the offset of the word from
 * the start of the text buffer. Unknown words cause empty slots
 * if the flag is set (such that the text can be scanned several
 * times with different dictionaries); otherwise they are zero.
 *
 */

static void tokenise_text (zword text, zword length, zword from, zword parse, zword dct, bool flag)
{
    zword addr;
    zbyte token_max, token_count;

    LOW_BYTE (parse, token_max)
    parse++;
    LOW_BYTE (parse, token_count)

    if (token_count < token_max) {		/* sufficient space left for token? */

		storeb (parse++, token_count + 1);

		load_string ((zword) (text + from), length);

		addr = lookup_text (0x05, dct);

		if (addr != 0 || !flag) {

		    parse += 4 * token_count;

		    storew ((zword) (parse + 0), addr);
		    storeb ((zword) (parse + 2), length);
		    storeb ((zword) (parse + 3), from);

		}

    }

}/* tokenise_text */

/*
 * tokenise_line
 *
 * Split an input line into words and translate the words to tokens.
 *
 */

void tokenise_line (zword text, zword token, zword dct, bool flag)
{
    zword addr1;
    zword addr2;
    zbyte length;
    zbyte c;

    length = 0;				/* makes compilers shut up */

    /* Use standard dictionary if the given dictionary is zero */

    if (dct == 0)
		dct = h_dictionary;

    /* Remove all tokens before inserting new ones */

    storeb ((zword) (token + 1), 0);

    /* Move the first pointer across the text buffer searching for the
       beginning of a word. If this succeeds, store the position in a
       second pointer. Move the first pointer searching for the end of
       the word. When it is found, "tokenise" the word. Continue until
       the end of the buffer is reached. */

    addr1 = text;
    addr2 = 0;

    if (h_version >= V5) {
		addr1++;
		LOW_BYTE (addr1, length)
    }

    do {

		zword sep_addr;
		zbyte sep_count;
		zbyte separator;

		/* Fetch next ZSCII character */

		addr1++;

		if (h_version >= V5 && addr1 == text + 2 + length)
		    c = 0;
		else
		    LOW_BYTE (addr1, c)

		/* Check for separator */

		sep_addr = dct;

		LOW_BYTE (sep_addr, sep_count)
		sep_addr++;

		do {

		    LOW_BYTE (sep_addr, separator)
		    sep_addr++;

		} while (c != separator && --sep_count != 0);

		/* This could be the start or the end of a word */

		if (sep_count == 0 && c != ' ' && c != 0) {

		    if (addr2 == 0)
				addr2 = addr1;

		} else if (addr2 != 0) {

		    tokenise_text (
				text,
				(zword) (addr1 - addr2),
				(zword) (addr2 - text),
				token, dct, flag );

		    addr2 = 0;

		}

		/* Translate separator (which is a word in its own right) */

		if (sep_count != 0)

		    tokenise_text (
				text,
				(zword) (1),
				(zword) (addr1 - text),
				token, dct, flag );

    } while (c != 0);

}/* tokenise_line */

/*
 * z_tokenise, make a lexical analysis of a ZSCII string.
 *
 *		zargs[0] = address of string to analyze
 *		zargs[1] = address of token buffer
 *		zargs[2] = address of dictionary (optional)
 *		zargs[3] = set when unknown words cause empty slots (optional)
 *
 */

void z_tokenise (void)
{

    /* Supply default arguments */

    if (zargc < 3)
		zargs[2] = 0;
    if (zargc < 4)
		zargs[3] = 0;

    /* Call tokenise_line to do the real work */

    tokenise_line (zargs[0], zargs[1], zargs[2], zargs[3] != 0);

}/* z_tokenise */

/*
 * completion
 *
 * Scan the vocabulary to complete the last word on the input line
 * (similar to "tcsh" under Unix). The return value is
 *
 *    2 ==> completion is impossible
 *    1 ==> completion is ambiguous
 *    0 ==> completion is successful
 *
 * The function also returns a string in its second argument. In case
 * of 2, the string is empty; in case of 1, the string is the longest
 * extension of the last word on the input line that is common to all
 * possible completions (for instance, if the last word on the input
 * is "fo" and its only possible completions are "follow" and "folly"
 * then the string is "ll"); in case of 0, the string is an extension
 * to the last word that results in the only possible completion.
 *
 */

int completion (const zchar *buffer, zchar *result)
{
    zword minaddr;
    zword maxaddr;
    zchar *ptr;
    zchar c;
    int len;
    int i;

    *result = 0;

    /* Copy last word to "decoded" string */

    len = 0;

    while ((c = *buffer++) != 0)

		if (c != ' ') {

		    if (len < 9)
				decoded[len++] = c;

		} else len = 0;

    decoded[len] = 0;

    /* Search the dictionary for first and last possible extensions */

    minaddr = lookup_text (0x00, h_dictionary);
    maxaddr = lookup_text (0x1f, h_dictionary);

    if (minaddr == 0 || maxaddr == 0 || minaddr > maxaddr)
		return 2;

    /* Copy first extension to "result" string */

    decode_text (VOCABULARY, minaddr);

    ptr = result;

    for (i = len; (c = decoded[i]) != 0; i++)
		*ptr++ = c;
    *ptr = 0;

    /* Merge second extension with "result" string */

    decode_text (VOCABULARY, maxaddr);

    for (i = len, ptr = result; (c = decoded[i]) != 0; i++, ptr++)
		if (*ptr != c) break;
    *ptr = 0;

    /* Search was ambiguous or successful */

    return (minaddr == maxaddr) ? 0 : 1;

}/* completion */
